![]() All other modules are only dependent on CBA. it offers a uniquely vast game world, authentic. 1setup script version place a player unit directly on the empty map and rename it s1. SpyderAddons can be ran without ALiVE but these modules will exit if ALiVE is not running. The reason for this approach is because arma 3 already provides a massive amount of information itself, including very cool tutorials, a detailed manual and also other additional information. Unfortunately, I do not have the time to grant every request, but I love to hear suggestions that would make your life easier.įor an in-depth description of features, please view the readme hereĪLiVE is only required for certain modules (currently Civilian Interaction and Insurgency) due to them being directly integrated into ALiVE. If you have any suggestions, I would love to hear them. I made this mod to help mission makers who cannot or do not want to script, add increased depth to their missions with ease. ![]() ![]() A collection of modules and scripts designed to aid mission makers in adding depth to their missions. ![]()
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